# Offscreen Rendering using OpenGL and EGL

**URL:** <https://community.khronos.org/t/offscreen-rendering-using-opengl-and-egl/109487>\
**Category:** OpenGL: Advanced Coding\
**Created:** [March 2, 2023, 1:09am UTC](https://community.khronos.org/t/offscreen-rendering-using-opengl-and-egl/109487 "2023-03-02T01:09:31Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![oglnewbie](https://community.khronos.org/letter_avatar_proxy/v4/letter/o/3be4f8/32.png) [@oglnewbie](https://community.khronos.org/u/oglnewbie)\
**Post date:** [March 2, 2023, 1:29pm UTC](https://community.khronos.org/t/offscreen-rendering-using-opengl-and-egl/109487/7 "2023-03-02T13:29:51Z")

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Thank you for the fast reply. Sorry my questions are ambiguous.

I would like to render offscreen via EGL + OpenGL on a Linux system “without” an X server running. The link looks like a possible solution, however I can’t assume an NVIDIA GPU (say could be AMD). Is this still possible?

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_[View the full topic](https://community.khronos.org/t/offscreen-rendering-using-opengl-and-egl/109487)._
