Closing the Console window closes the application,
too (w/o giving the opprtunity to save data) so i consider
this a serious bug.
Does anyone know what causes this problem?
CPU usage was ~75% ( Dual Core )
SysMem was 60% ( some 1 Gig of 2 used )
GPU 7900 GS, load unknown but a lot of large texture data
( 4096x1024 )
Driver 163.16
just in case anbody is interested, this seems to be related to a GDI resource leak - leaking one DC ( call to ::GetDC( 0 ) w/o ReleaseDC ) per frame until exactly 10.000 GDI resources are allocated, then application hangs.