Alright, guys, here’s what’s going on.
I’m working on my “easy to use” fullscreen toggle function using a win32 implementation(i.e. not glut).
create new window
so far, it works fine, except for 2 things.
first is the annoying boxes occasionally left on the task bar, after the window closes
now, that i can kinda deal w/ and i can probably find more info through ms. it’s not a gl problem, so i’m not worried about it here.
the reason for my post is that after toggling,say, 5 or 6 times (i can’t recreate the exact circumstances), the fullscreen mode runs slow as molasses (drops from around 50 fps to 7fps)
thanks in advanced