My 3D modelling program loads in .obj and .dxf mesh files created by a variety of programs. The problem, is that these are not created equal: some are off-set from the origin while others are too small or too large. What I need is to scale these meshes as they are loaded so that they occupy a normalised unit cube (say -1 to +1 along each axis) without distorting the mesh iteslf.
These seems like a simply problem, but I have yet to resolve it acceptibly. I’m sure someone here knows how to do this. Any takers?