Needed Help A.S.A.P

Can anyone help me to create an openGL program of geometrical tilings.
example: a pattern of hexagon adjacent to each other …

No. But you can do it yourself by checking out any of NeHe’s tutorials or similar online, or reading The Red Book - which AFAIK is available in early copies pretty widely online.

I can, but it’s paid work. :slight_smile: No free lunch!

This question should probably be in the ‘beginners’ forum.

Here you go.

where can i find the tutorial or almost similar coding to it?

nehe.gamedev.net -> Tutorials

Also Google is your friend.