My name is Ehsan and I’m 21. Actually I just started learning OpenGL for about 1 month and I learned some basics. I wanted to ask you how many years does it take to me for learning OpenGL to design professional 3D Games?
I also need some advice in Learning OpenGL. I have The OpenGL SuperBible 4th edition published in 2007. The CD included with the Book contains some files like gltools.h or glframe.h written by the authors of the book. These files Contain functions which Does the math things or functions which helps for controlling the camera very easily and etc. Do you suggest me to use these simple written functions by the authors at first and then improve my code to my own written code after a while or you think it’s better for me to learn all the fundamental issues like dealing with mathematical issues or camera concepts by myself and not to use those written codes by the authors of the book?
I would be really appreciated for your help.
P.S: I’m studying Computer Engineering for Bachelor Degree.