Need Help! about Bezier algorithm

I like to draw a curve by using glEvalCoord1f. Is any website could I study about Bezier and drawing a curve by myself?
Thank you.

Unless you are die hard on using glEvaluator3f, I would suggest using the more developed gluNurbsCurve. Google searches for nurbs, splines, bezier, or cubic b-splines may turn up good results. Also, the Red Book (Opengl Programming guide) is a good reference to look for online.

[This message has been edited by Cardinal (edited 07-05-2001).]