Near the end of it.....what does that mean???

OF2MP V1.02t win-x86 Apr 5 2002
Initialising zone memory …
----- FS_Startup -----
Current search path:
C:\Program Files\Soldier of Fortune II - Double Helix MP TEST/base/MP
C:\Program Files\Soldier of Fortune II - Double Helix MP TEST/base


0 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----
Current search path:
C:\Program Files\Soldier of Fortune II - Double Helix MP TEST/demo/MP
C:\Program Files\Soldier of Fortune II - Double Helix MP TEST\demo\assets.pk3 (1703 files)
C:\Program Files\Soldier of Fortune II - Double Helix MP TEST/demo


1703 files in pk3 files
execing sof2mp_default.cfg
couldn’t exec sof2mp.cfg
couldn’t exec autoexec.cfg
Hunk_Clear: reset the hunk ok
OS: Microsoft Win98SE (95)
CPU Detected: Pentium II / Pentium II Overdrive (model 3)
Pentium II / Pentium II Overdrive (model 3)

---------- Input Initialization ----------
Skipping check for DirectInput
Joystick is not active.

----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\SYSTEM\opengl32.dll’ ): succeeded
…setting mode 3: 640 480 FS
…using desktop display depth of 16
…calling CDS: ok
…registered window class
…created window@0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 16, 16, 0 )
…23 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 16, 16, 0 )
…23 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (3)
…setting mode 3: 640 480 FS
…using colorsbits of 16
…calling CDS: ok
…created window@0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 16, 16, 0 )
…23 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 16, 16, 0 )
…23 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
…assuming ‘3dfxvgl’ is a standalone driver
…initializing QGL
…WARNING: missing Glide installation, assuming no 3Dfx available
…shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
R_Terrain: Shutting down RENDERER terrain…

GLW_StartOpenGL() - could not load OpenGL subsystem

------------- Input Shutdown -------------

Uh… according to their FAQ:

  1. How do I fix the Could Not Open GL Subsystem Error?

If you get the “Could Not Open GL Subsystem” error, it’s because either your video card isn’t 100% open GL compatible
or because you need new drivers. If you have any card released in the last two years (GeForce anything, Radeon etc.) and you get the error, it’s driver related. For a great list of drivers, check out: http://www.voodooextreme.com/hw/Binaries/drivers.html