Multiview for cubemap rendering

I’m looking for an example that shows how to implement VK_KHR_multiview in Vulkan 1.1 multiview for single-pass cubemap rendering. Help?

I have one for multiview in my samples repo: Vulkan/examples/multiview at master · SaschaWillems/Vulkan · GitHub

While it’s not used for rendering a cubemap it’s easy to adopt it for a cubemap.

Cool, I actually got it working. A very simple scene resulted in a modest performance increase. I suspect the difference will increase a lot as draw calls increase. Thanks!

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