I know one metod of multitexturing and it is that you draw object one time with the first texture and second time with the another but half-blended… this isn’t very fast metod and I believe there is something better and I don’t think that this metod can by supported by hardware of videocard…
Dont send me to the NEHE tutorial 22 because they are tying to show too many effects at once and this is not understandable.

my sites got quite a few easy examples of multitexturing