# MultiTexturing and other 'extensions'

I’ve been trying to get 3d textures and multitexturing to work but all of my commands are not defined I beginning to this I have spec 1.1 include files where can I get good ones that have 3d textures and multitexturing.

ummm help

I posted a OpenGL extensions example on my webpage in the programming section. Source is included so you can see how it works.

thanks… What I really neaded was the GLext.h file that I got from your zip. Where are updats to that file (and the file itself kept?

-m