i cant found info for multitexture

i use glActiveTextureARB, glTexEnv and glClientActiveTextureARB for this, but i cant info for use glTexEnv

There’s nothing to it.
glTexEnv is the same, just set your current active texture unit.

no exists a documents of multitexture??!!

in the year 2005 :slight_smile:

Here’s a short blurb on it.

google. the truth is out there. :stuck_out_tongue:

yes i see this web but is no suficient, i need three texture stages and i cant make my engine without all info for multitexture

in directx i havent this problem, the msdn have all documents, no tutorials or examples, but have all references, i need only all references or descriptions of functions in opengl :wink: