Multisampling with SWT java binding (LWJGL)

Does somebody has experience with the lwjgl java binding for SWT.
I try to enable multisampling but it’s not working.

GLData glData = new GLData();
glData.doubleBuffer = true;
glData.sampleBuffers = 8;
glData.alphaSize = 16;
glData.depthSize = 1;
glData.stencilSize = 0;
glData.samples = 4;
final GLCanvas glCanvas = new GLCanvas(shell, SWT.NO_BACKGROUND, glData);
glCanvas.setCurrent();
      
GLContext.loadOpenGLLibrary();

glCanvas.addPaintListener(new PaintListener() {
  public void paintControl(PaintEvent e) {
     glCanvas.setCurrent();
     GLContext.useContext(glCanvas);
     // Initializing OpenGL
     // Drawing oval to test antialiasing
     glCanvas
   }
}

Michael

I suggest you post this message on the LWJGL forum instead as the problem is related to the binding not to OpenGL itself.

Mikael