Multiple windows

Hi!

I’m writing an editor that uses 4 windows with OpenGL. When I start my program, I get the following error message: “wglMakeCurrent failed”.

Can anybody tell me what I’m doing wrong?

Thanks in advance
(… and sorry my bad english :slight_smile: )

Originally posted by monoboxer:
[b]Hi!

I’m writing an editor that uses 4 windows with OpenGL. When I start my program, I get the following error message: “wglMakeCurrent failed”.

Can anybody tell me what I’m doing wrong?

Thanks in advance
(… and sorry my bad english :slight_smile: )[/b]

I’m pretty sure you must release the HGLRC
for the previous window. (NULL,NULL)

Check around and you should find plenty
of examples.