Multiple Views

I’m curious as to how I can set up opengl in fullscreen win32 mode, to draw 4 different views. So like a top, front, side and camera point of view in each window which is 320x240?

Any ideas?

  • Derek

For each “window”, Set the clipping scissor rectangle to the “window”, then translate our camera there, then scale down everything by 0.25, then set up the camera (to look wherever you want) then draw your geometry!