I have a MFC dialog control with numerous standard MFC controls (i.e. push buttons, lists etc).
I have also created 4 openGL windows, however when I resize my dialog the openGL windows drawing area does not resize with it?
My openGLControl class has CWnd as its base class.
I use MoveWindow ( a, b, c, d ) to change the size of my openGL window. The openGL area changes size, just the area that is used for drawing does not change? Anyone experienced this before? Or have any ideas on how to fix this?