I want to use VBO with OpenGL, but I cannot because MSVC comes with OpenGL version 1.1 header files.
Q1. How do I “upgrade” my setup to use the VBO functions that come with OpenGL version 1.4?
Q2. Why could I not find an answer to this after searching online for 3 hours?
PS: I am using MSVC 2005 aka VC8
It’s right here on this website:
Just copy new header files in same location as old header files.
here is a basic tutorial on using functionality beyond 1.1 for windows:
But I suggest you use GLEE or GLEW to enable the extensions as it’s much easier (a Google search should sort you out)
Thanks folks, this is what I was looking for!
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