Moving the eyepoint(position and Euler angles)

Hello. I have a project for a class concerning modeling of three dimensional objects. One of the requirements is that you can let the eyepoint(position and Euler angles) be moved through 3d space. Are there any good online tutorials on how to do this, or is there anyone who can give me some help on this? I have my object drawn, just do not exactly know how to move the eyepoint around.
Thanks

Good site for tutors on openGL:

nehe.gamedev.net

Originally posted by JtheKing:
Hello. I have a project for a class concerning modeling of three dimensional objects. One of the requirements is that you can let the eyepoint(position and Euler angles) be moved through 3d space. Are there any good online tutorials on how to do this, or is there anyone who can give me some help on this? I have my object drawn, just do not exactly know how to move the eyepoint around.
Thanks