Sry for my English.
I translate right part my cube on invisible circle on right but I would like to stop left side this cube in sphere - see on below images:
now left side my cube is in the same position like right part during translation
This is my code:
if (rotateValueZ <= 0) rotateValueZ = 360;
else rotateValueZ -= 1;
//cube:
glLoadIdentity();
glTranslatef(5.0f, 10.0f, -70.0f);
glTranslatef(5.0f * cos(PI * rotateValueZ / 180), 5.0f * sin(PI * rotateValueZ / 180), 0);
glRotatef(90.0f, 0.0f, 0.0f, 1.0f);
glScalef(0.02f, 1.0f, 0.02f);
glutSolidCube(50.0f);
//circle:
glLoadIdentity();
glTranslatef(-20.0f, 10.0f, -70.0f);
glTranslatef(float(5.0f) * cos(2 * 3.14 * rotateValueZ / 360), 0, 0);
glutSolidSphere(1.5, 7, 7);