Models using, lading in OpenGL.

I am about to start work on a 3D car simulator I would like to have some nice looking car models to load then use in game. What is the easiest way of doing this? Is there a tried and tested method!!?

Buy/download a modeling program and build a car, save the model to a file, code a loader for that fileformat, and load the file from your program.

LOL, thats a cool answer, Bob.

IainToft: I can confirm that the method Bob described works Take a look at the OpenGL FAQ question 24.039 and 24.040, they may help you!


There’s a “Car & Trucks” section.