I was curious if there is any info out there about a method for having “mirrors” in your 3-d system. I only want to count one bounce(no multiple bounces between mirrors), but I want to have multiple mirrors in the system. Do I actually have to create new primatives as the reflected images or can I draw the real objects again using some sort of transformation? Also is there a way to draw a polygon filled with black, but has some color edge and still blocks the view of polygons behind it(not just a line loop). Any help would be greatly appreciated.