Ok, so I went through some tutorials on the web and got a Milkshape file loader working…(basically I just repogrammed somone elses stuff to make it easier.)
but I don’t know how to load a texture onto my model… an tips/places to look to do that?
Also…I want to do animation stuff with the bones after that…any links or anything would be helpful.
and then once you learn how to load a texture into an opengl texture unit, all you do is call the glBindTexture() function before you draw the model and that should do it!