Hiya,
I have a problem rendering OpenGL with Mac OSX using Codewarrior. I’m trying to do some simple drawing, boxes, fans, etc, but the problem is that my screen won’t redraw unless I drag another window over it. I’m assuming this has something to do with the glutDisplayFunc, but I can’t figure it out. I don’t have the same problem if I process mouse or button events. I’ve tried using double buffering, but nothing really seems to consistently work. Suggestions?