Can I create user defined menus with openGL and GLUT…without using GLUT menu management API???
Will overlays and double buffering help in this regard???
Thanks
Can I create user defined menus with openGL and GLUT…without using GLUT menu management API???
Will overlays and double buffering help in this regard???
Thanks
from what I get from your post you already know about and dont want to use menu functions like glutCreateMenu and glutAddMenuEntry right?
yes…you heard me right!
I dont want to use menu API given by the GLUT,
And i have to use only openGL and GLUT with C (not any other API like GLUI etc…)bindings and have to create the userdefined menus…
Is there a way???
Thanks
yes…you heard me right!
I dont want to use menu API given by the GLUT,
And i have to use only openGL and GLUT with C (not any other API like GLUI etc…)bindings and have to create the userdefined menus…
Is there a way???
Thanks