I am working with my team on a startup company heavily involved in AR Medical visual experiences. We have been utilizing GLTF / GLB file format for our 3D assets made in Blender so that we can easily transfer these assets, there is one specific issue currently we are facing while using the GLTF file format and that is the inability for objects to have more than slot of material data memory when exporting the object.
While we have great plans for this eventual product I would definitely be interested in finding out if Khronos Group is looking to fix this issue in some way with the release of your next version of Gltf? Or if there is another way my team and I can combat this issue?
Thanks for any help and I can provide more detail if needed,