Maya + OpenGL

How can I use my Maya´s models with OpenGl ? I mean , how do I import it to opengl ???

thank you


Write your own model translator or you can use the one of the converters. You can find sources in “aw/maya3.0/devkit/plug-ins” dir.


You can also save in a common format and convert the later to OpenGL C code. Try 3D Exploration, or go to

for some more options