What exactly is the best way to export my models out of Maya to use them in Assimp? I figured out how to export the model with a baked animation (I use FBX_DAE Export in 2013), but how can I get multiple animations for one model (e.g. a character)? I’ve read that it can be done with clips but I couldn’t figure out how to do it.
I wanted to test the OpenCollada Plugin but just crashes for me, no matter what I do.
Do you have any tips? Any workflow advice?