I wonder if any Maya / Collada experts can help me.
I have parsed a Maya DAE file to OpenGL ES on the iPhone, however there is one problem - all the objects in the scene are misaligned and not where they should be - e.g the roof of the house is not on the house and some objects are rotated at incorrect angles. The objects themselves are rendered perfectly - it just seems to be their position and scaling that is wrong.
Is there some information in the structure of a Maya DAE file which provides information on where the objects should be placed in the scene ? (E.g the scale, locations, co-ordinates) ?
I know next to nothing about Maya so would really appreciate if some clever person could help.
Thank you !