I have got the impression, I think from the openGL superbible that you can have a maximum of 8 OpenGL lights in a scene, reffered to as GL_LIGHT0 to GL_LIGHT7. Is this the case or can you have more? I can see that there might be a limit for speed reasons but 8 seems like quite a small number.
I can always write my own simple lighting routines if nesesary but there is not point reinventing the wheel. Is there a way around this limit if it exists?
Thanks in advance,