Maximum number of vertices in a display list?


Is there a maximum number of vertices that can be stored in a display list?

For example, would storing 45K vertices in a single display list be a very bad idea?


No, there is no limit, you can even store millions of vertices in a display list.
And it’s still the fastest way to draw your meshes (although a static VBO will match it in terms of speed).

But it can be a bad idea… since you cannot cull bits of a display list you shouldnt put 45k vertices in there if they could be culled in a nice fashion before sending them to the render pipeline… but that depends of the usage and application, so i think you have control over that.