Max8 1.04: UNKNOWN bones in a skin.

I’ve got a problem with some bones not being placed into the Joint list of a mesh, the bone names are just replaced with UNKNOWN. It works fine if all of the bones are not hidden, but I need the bones to be hidden, anyone know why this is happening?

Please use the Feeling Software public Bugzilla to report issues on our translators.

This particular issue is known and fixed in the upcoming version of ColladaMax: 1.05. Look for an annoncement in the next few days.