Material Parameters...???

Hi…Does anyone know of a good web-site or link that has a listing of various materials with the ambient, diffuse and specular parameters. ie. The Material “Gold” has ambient:0.24725, 0.1995, 0.0745 diffuse: 0.75164, 0.60648, 0.22648 and specular: 0.628281, 0.555802, 0.366065.


I use an app. called BMChooser, which lets you play with materials till you get a desired material, then you can cut/paste their generated OpenGL code.

The link is:

Hope this helps,

Daniel Palomo van Es.

Thanks for the link but as my luck would have it, the download link doesn’t work anymore! Does anyone else have any sites which they use?

The only place that I have seen a list of material properties is here:

A good book:
Roy Hall.
Illumination and Color in Computer Generated Imagery.
Springer-Verlag, New York, 1989.
includes C code for radiosity algorithms.

The link for
seems to be back up again …

Thanks a lot everyone the links and info were very helpful!