Making an Editor

Hello community

I’m an OpenGL beginner who has a simple question: I want to create a 3D editing tool, with a window that have three viewports (front, side, top). I planned to render them via OpenGL, but I dont know if this is possible and can be done. Can I add OpenGL viewports to three child windows or how can I do this? Do you have hints for me?

Would be very kind of you
Regards
DENIAL

Yes openGL can do this, nehe.gamdev.net has a tutor on it.

Originally posted by denial:
[b]Hello community

I’m an OpenGL beginner who has a simple question: I want to create a 3D editing tool, with a window that have three viewports (front, side, top). I planned to render them via OpenGL, but I dont know if this is possible and can be done. Can I add OpenGL viewports to three child windows or how can I do this? Do you have hints for me?

Would be very kind of you
Regards
DENIAL[/b]