i’m not so good in english… so don’t wonder ^^
i want to learn how to program with OpenGL.
i started with some Win32 applications… i made a simply window which doesnt screens anything…
well… my question is:
what is the type LPSTR in the WinMain function?
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nShowCmd)
and what is the last parameter for? “int nShowCmd”
please explain what LPSTR is doing exactly and what is “int nShowCmd” for?