I am currently looking for informations about advanced texturing methods like the new texturing methods within CATIA V5 where textures can be mapped onto complex surfaces with a single click. I am not looking for projective planar or triplanar texturing, instead the texturing follows the surface over hard edges. Sorry for bad explanation …
Thanx for any hint
Hughes Hoppe has some interesting and useful papers about mesh parameterization and texture mapping.
Ok, sounds like he’s asking about mapping over surfaces that are generated, and not defined on the per-face basis. Now if you can parameterize the surface, preferably with S and T orthoganal, you can “easily” apply textures.
Unfortunately, not all such surfaces are easily parameterized, metaball generated surfaces for example. In such a situation, it may be wise to choose a mapping that is in object space, say a sphere mapping, cube mapping or planar mapping.
I hope this can somehow help, Im just trying to throw you a bone here
“CATIA Version 5 is an integrated suite of Computer Aided Design (CAD), Computer Aided
Engineering (CAE), and Computer Aided Manufacturing (CAM) applications for digital
product definition and simulation.”
Hmmm…sounds like a CAD program to me. What does this product have to do with
texture mapping anyway? Really, show some screenshots of what it does.