Look down on my world

Hi i would like to look down on my world, niot birdseye view but a bit of an angle. Whats the best way to do this. At the minute am playing with cameras, is there a better way.

I havent got it to work. I thought that if i set the cam_pos.y to be more than cam_view.y it woud work., But it doesn’t.

Any ideas?


For this, and indeed all camera related problems, you need look no further than the glRotate() and glTranslate() functions. To look down, assuming this means a rotation around the x axis, try glRotatef( -myDownAngle, 1,0,0 ).