Is there anyway to extract the Vertex and Texture data from a 3D Studio Max file. I know that i can export to raw format and get the Vertexes but i would like the texture data as well, i am not to bothered about the Normal data as i can generate this from the Vertexes.
While I am asking is there a way of extracting the Bone data and frame animation, key frames etc.
Basically what the first question is, is to let me design levels and export the data to file and the build a Bsp tree with it. The second question is to let me design characters so any useful type of data format would be nice.
Thanks for you time 3DG