I’ve created an OpenGL application which loads various resources (model files, image files, map files).
All these resources are loaded in the init section of the application.
When I start the application it hangs while all the resources are loaded.
What I want to know is how do I display a loading output while everything is being loaded. It doesn’t need to be complex like status bars, just a screen outputting “loading” rather than a hanging terminal window.
Any suggestions, best ways to do this?