Loading object files into OpenGL

Hey guys, I’m relatively new to OpenGL and I’m having trouble figuring out how to load an obj file or a .d file into OpenGL. I understand that I have to parse the files using my own written code, but can someone walk me through the process until that point? I’m a little confused on where the actual file goes and how it gets read in. Thanks

If you are new to OpenGL the first thing I suggest you develop is the skill to investigate and readup on any problems you have. Have you even run a search on this forum for OBJ Parser - here’s a link to the same question on this forum: http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=280968

Have you even tried Google ? Hundreds of hits there!

Really, you shoudl be doing the ground work yourself and post questions on this forum on specific issues rather than just blanket questions because you are essentially lazy.