I’ve been looking around all the forums to see if anybody had written any code that will load a milkshape model and texture into openGL and display it. I found some code and also the upgrade to that code and tried it out. It loads the model but does not load the texture. I read around some more and noticed other people had this same problem a few years ago and it was due to Milkshape changing its file format.
My question is, does anybody know where I can find code that will load the current version of Milkshape models and textures? Or does anybody know how I can go about writing my own loader, first off by how I can go about analyzing the current file format since it is in binary.
any help is appreciated.