I’m using the extension VK_KHR_external_semaphore_win32, specifically the function vkImportSemaphoreWin32HandleKHR to import a D3D fence into a Vulkan Semaphore. The linker doesn’t find this function. Is there another .lib beside vulkan-1.lib that is required? I checked the vulkan-1.lib and this function doesn’t seem to be present, however it seems to be present in VkLayer_utils.lib. If I include this library the linked still can’t find it. Anyone experienced the same issue?
It’s an extension function; your linker isn’t supposed to find it, since by definition, not every implementation will support it. You have to load extension functions manually from devices that support them.
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