I was wondering where I could find detailed documentation on all of OpenGL’s lighting features? I have a basic understanding of how lighting works in OGL.

Don’t you think that’s quite generic question ? :slight_smile:

be more specific and first of all keep a tour on this site.


Sorry, it was more of a post to see if my login name still worked. I found the OpenGL Red Book on this site and it is helping a lot with explaining all of the lighting features in OpenGL