Hello everyone.
I have made a simple program, that constructs a floor using glvertex3f - its a simple quad, made from 4 vertexes and to the scene i have also imported a simple 3ds file.
Now i want to create a spot light, ok, light created
position 0,0,0
direction 0,-9,0
this should normally create a spot light
and light my 3ds file and a floor surface, 3ds file is ligthed ok - but the floor isn’t, why
I cant understand why floor doesnt get light from my spot ?
Anyone can help me? please…