H.
I’m still try to create a collada importer for directx.
The problem is that directx is a lh coord!
I try some models exported from 3dsmax , but the positions of the meshes are wrong.
I 'm create a vector of meshes each with a matrix transform calculated by a node scene parsing of the visual scene.
THe matrix with the position calculated by “inheritance” of the nodes in scene is correct ,i verified ,but the meshes are not fine collocate.
WHat i do for transform a collada file from an rhc to an lch coord?
how??
thanks.