Khronos announces Vulkan SDK, Tools and Drivers are Ray Tracing Ready

Khronos announces that LunarG has released the Vulkan Software Development Kit (SDK) version, with full support for the new Vulkan Ray Tracing extensions, including Validation Layers and integration of upgraded GLSL, HLSL and SPIR-V shader tool chains. The Khronos open source Vulkan Samples and Vulkan Guide have been upgraded to illustrate ray tracing techniques. Finally, with production drivers shipping from both AMD and NVIDIA, developers are now enabled to easily integrate Vulkan Ray Tracing into their applications.