Im trying to program a simple isometric view engine for a game. I would like to know if somebody has done a similar work and can give me some suggestions.
There are lots of information about isometric gameas on google, but most of it is related to 2D graphics, if you use OpenGL and orthographic mode is a bit different of course, but wouldn’t it be neater to use perspective view instead if you are going to use OpenGL anyway, there is no difference except that it will look more realistic.
Unless of course you are using a “fake” isometric view and using 2D only.
Anyway, do a search on google, there are tons of info for you.