Information on linux game programming

Does anyone have any info on linux game programming. There seem to be lots of resources on making graphics happen, but I’m sort of clueless on sound and input (no glut).

Check out SDL.
http://www.libsdl.org/

Lots o’ demos too.

Hmm… I just got GLUT and openAL (sorta) working. Is SDL a better solution? It seems more geared towards games, but I’m a little unclear how it behaves with GL, or do people only use it for the Audio/IO/Timing features and let GLUT do the drawing?

Hmmm, it looks as easy as glut.

Is SDL a better solution?

Depends on your needs.

I’m a little unclear how it behaves with GL, or do people only use it for the Audio/IO/Timing features and let GLUT do the drawing?

SDL encapsulates GL much in the same way GLUT does, but is a lot more flexible, IMHO.

From looking at some sample code it looks exactly like what I want.

I would test the ports of the NeHe tutorials available from the SDL site. Fullscreen does not work for me.

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