Hi All
My code compiles on xCode but when including glm.hpp in visual studio I get an error (even though I’m not currently using glm.hpp)
Error C2664 ‘glm::detail::storage<T,16,true>::type::type(glm::detail::storage<T,16,true>::type &&)’: cannot convert argument 1 from ‘__m128i’ to ‘const glm::detail::storage<T,16,true>::type &’ GLator h:\dropbox\coding\sdks\gl\glm\detail ype_vec4_simd.inl 400
Any ideas why? I was looking at this similar discussion so I was hoping someone could help me resolve this error. Thank you!