what happens to my hglrc when i change window styles and/or position/size?
by styles i mean adding or removing a title bar, minimize maximize, etc.
basically i’m asking this because i’m using fullscreen (w/o change device settings), via a SetWindowLong that changes the window from an Overlapped window to a Popup and removing the title bar.
when i do this, though, everything starts going haywire.
polygons being culled (even though i’ve disabled GL_CULL_FACE after the SetWindowLong) is my biggest concern…
if you’d like an example of what i’m talking about-- the zipped exe is here ( enter for fullscreen, although just resizing will also cause the problem)
anybody know the ramifactions of changing your window settings w/o re-initializing an hGLRC?
thank you for your bandwidth
[This message has been edited by Succinct (edited 02-02-2001).]