Hello,
I am trying to render 411x411 image by opengl.
But whenever rendering the image it’s get distorted.
it is displaying diagonally.
Thanks & Regards,
Mohit
Hello,
I am trying to render 411x411 image by opengl.
But whenever rendering the image it’s get distorted.
it is displaying diagonally.
Thanks & Regards,
Mohit
Before calling glTexImage2D
, you need to call
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
The default alignment is 4 bytes, which is fine for RGBA data, but not for RGB or BGR unless the width is a multiple of 4.
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